During our conversation we spent time looking at how the Catastrophe game can be used to set up examples of different types of structural form for architects to explore.
As part of the updates to Workshed for the new academic year, we intended to create a series of online examples to show specific concepts, such as arch vs beam action. The conversation has been of great use in helping draw up a short list of examples to include.
(the image is of the three-pinned arch used to open up the lobby at the 55 Baker Street development – a three-pinned arch is an example of one of the structural concepts that I think we could demonstrate to architect students using Catastrophe